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Music Software
The software you use (and how you use it) to create music
at home can have a great impact on the quality of the end product.
As always, bigger is not necessarily better, but the price of software
reflects it's quality more often than that of hardware.
These are the software tools that I have and use
Multi-track
Recording
Cakewalk
Sonar 2
I used to wish that I could use Steinberg VST products when I had a slow
computer, if only for the realtime effects. As it was, Cakewalk has always
been very forgiving of limited resources, and I got used to it. Now that
I have a faster machine, Sonar (although less forgiving) is the descendant
of Cakewalk, and I am used to it.
Sonar is a multi-track recording studio that lives on your computer as
software. It allows you to record audio and MIDI tracks in mixed sets.
You can also apply real-time (through "auxilliary busses") and
after-the-fact effects to the recorded tracks. Although it does not support
VST effects a-la Steinberg, there are a good many high quality DirectX
effects plug-ins available. Sonar has also introduced DXI effects and
MIDI plug-ins, immensley widening the scope of what can be accomplished
with Sonar.
Audio Editing
Wavelab
Wavelab is an audio editor made by Steinberg. My version is quite old
(v 1.6), as I don't use it much. I generally use this when audio processing
has to be in realtime. It supports both DirectX and VST plug-ins.
Sound
Forge
Sound Forge is an audio editor made by Sonic Foundry. I have version 5,
but there is a more current version available.
This has some nice processing built in that can't be gotten with other
packages that I know of. Sound Forge is my favorite wave editor,
and I use it for mastering and tweaking individual tracks if such work
cannot be done in Sonar.
DirectX Plugin
Effects
Waves
rules for quality 'meat and potatoes' processing like compression, limiting
and equalizing. It's expensive stuff, but worth it if you are serious
about your home recordings.
IMO, Timeworks
makes the best 'inexpensive' reverb and delay line plug-ins around. They
are easy to use, have usable presets, and an interface that is very natural
if you are used to harware effects.
DSP
is really good for stereo enhancement type processing, such as stereo
field dynamics or aural exciter effects.
One of my favorite processors is by BBE.
It's called the Sonic Maximiser, and is basically a loudness contour filter.
Easy to use (3 controls), and adds real thud to drumkits.
Another fave (although not strictly an effect), the Antares
Microphone Modeller is a great gizmo that allows you to emulate different
microphones using a different source microphone.
For instance, I can make my trusty Shure SM57 to sound very like a Senheiser
421 with the filter switch set to "Music". Pretty handy for
getting more 'air' into vocals.
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